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Art in motion : animation aesthetics

Author : Furniss, Maureen
Type : Text
Year : 2007

The design of everyday things

Author : Norman, Donald A
Type : Text
Year : 2013

A project guide to UX design : for user experience

Author : Unger, Russ
Type : Text
Year : 2009

100 things every designer needs to know about peop

Author : Weinschenk, Susan
Type : Text
Year : 2011

Fundamentals of game design

Author : Adams, Ernest
Type : Text
Year : 2014

[Digital] lighting & rendering. Third Edition

Author : Birn, Jeremy
Type : Text
Year : 2014

Designing for interaction : creating innovative ap

Author : Saffer, Dan
Type : Text
Year : 2010

Schelling's game theory : how to make decisions

Author : Dodge, Robert
Type : Text
Year : 2012

Betrayal

Author : Pinter, Harold
Type : Text
Year : 1979

Graphic design thinking : beyond brainstorming

Author : Lupton, Ellen
Type : Text
Year : 2011

The eye is quicker : film editing : making a good

Author : Pepperman, D. Richard
Type : Text
Year : 2004

Conceptual art

Author : Wood, Paul
Type : Text
Year : 2002

Out of order : storytelling techniques for video a

Author : Hockrow, Ross
Type : Text
Year : 2015

The big bad world of concept art for video games :

Author : Lilly, Eliott
Type : Text
Year : 2015

The power of visual storytelling : how to use visu

Author : Walter, Ekaterina
Type : Text
Year : 2014

Film language : a semiotics of the cinema

Author : Metz, Christian
Type : Text
Year : 1991

Film/genre

Author : Altman, Rick
Type : Text
Year : 1999

Words for pictures : the art and business of writi

Author : Bendis, Brian Michael
Type : Text
Year : 2014

The media & communications in Australia. Fourth Ed

Author : Cunningham, Stuart
Type : Text
Year : 2014

Words, script, and pictures : semiotics of visual

Author : Schapiro, Meyer
Type : Text
Year : 1996

About face : the essentials of interaction design

Author : Cooper, Alan
Type : Text
Year : 2014

The theory of interest. Third Edition

Author : Kellison, Stephen G
Type : Text
Year : 2009

Conceptual art

Author : Godfrey, Tony
Type : Text
Year : 1998

Unity 3D game development by example : beginner's

Author : Creighton, Ryan Henson
Type : Text
Year : 2010

The hacker playbook 2 : practical guide to penetra

Author : Kim, Peter
Type : Text
Year : 2015

This means this, this means that : a user's guide

Author : Hall, Sean
Type : Text
Year : 2012

Socratic circles : fostering critical and creative

Author : Copeland, Matt
Type : Text
Year : 2005

Everybody writes : your go-to guide to creating ri

Author : Handley, Ann
Type : Text
Year : 2014

The filmmaker's guide to production design

Author : LoBrutto, Vincent
Type : Text
Year : 2002

Pulitzer's gold : behind the prize for public serv

Author : Harris, Roy J
Type : Text
Year : 2007

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